Name: |
Jack Frost |
Player: |
Villian |
|
|
| Val |
Char |
Base |
Cost |
Max |
Pts. |
| 18 |
STR |
10 |
x1 |
|
8 |
| 20 |
DEX |
10 |
x3 |
|
30 |
| 20 |
CON |
10 |
x2 |
|
20 |
| 10 |
BODY |
10 |
x2 |
|
0 |
| 10 |
INT |
10 |
x1 |
|
0 |
| 10 |
EGO |
10 |
x2 |
|
0 |
| 30 |
PRE |
10 |
x1 |
|
20 |
| 20 |
COM |
10 |
x1/2 |
|
5 |
| 4 |
PD |
4 |
x1 |
|
0 |
| 4 |
ED |
4 |
x1 |
|
0 |
| 5 |
SPD |
3 |
x10 |
|
20 |
| 8 |
REC |
8 |
x2 |
|
0 |
| 40 |
END |
40 |
x1/2 |
|
0 |
| 29 |
STUN |
29 |
x1 |
|
0 |
|
Characteristics Cost: |
103 |
|
| STR Roll: |
13- |
| DEX Roll: |
13- |
| CON Roll: |
13- |
| INT Roll: |
11- |
| EGO Roll: |
11- |
| PER Roll: |
11- |
|
| Run: 6" |
| Swim: 2" |
| Jump: 4" |
|
|
|
|
|
| Disadvantages |
+ Base: 100 |
15
|
Hunted Local PD; Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
20
|
Playboy |
15
|
Overconfidence |
10
|
Team Loyality |
5
|
Greedy |
15
|
Secret Identity: Jonthan |
60
|
Vulnerability; Attack: Very Common, +15 |
10
|
Watched by Snowy; Capabilities: As Powerful, 10; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Only Watching: ×½; Punishment: Harsh, 0 |
|
|
|
Disad Total: |
150 |
Exp Spent + |
55 |
Cost = |
305 |
|
|
|
|
|
| Pts |
Skill / Talent / Perk / Power |
END/ Roll |
35 |
Multipower (52-pt reserve)
; Only at 40 degee or less: -½ |
|
u-3 |
10d6 Energy Blast
; Range: 250; Versus: ED |
5
|
u-3 |
5d6 Energy Blast
; Range: 250; Versus: ED; NND vs. LS: Cold/Insulated clothes: +1 |
5
|
u-3 |
5d6 Entangle (DEF 5)
; Range: 250 |
5
|
u-3 |
2d6+1 Killing Attack (RKA)
; Range: 260; Autofire: 5 shots, ½ |
5
|
u-3 |
Change Environment: Makes Snow (500" rad.)
; Effect: Fixed, +0 |
5
|
30 |
Armor (15 PD/15 ED)
; Only at 40 degee or less: -½ |
|
10 |
Missile Deflection (Bullets, None, OCV 7)
; Deflect Attacks: Normal, +0; Deflection Bonus: 0; Only at 40 degee or less: -½ |
|
7 |
5" Flight: Dancing on snowflakes (NC: 10")
; Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 19; Only at 40 degee or less: -½ |
1
|
5 |
Mental Defense (7 pts)
|
|
3 |
Life Support: Intense Heat/Cold
|
|
3 |
Acting
|
15-
|
3 |
Breakfall
|
13-
|
3 |
Climbing
|
13-
|
2 |
Concealed Weapons Permit
|
|
3 |
Conversation
|
15-
|
3 |
Forgery
|
11-
|
3 |
High Society
|
15-
|
3 |
Jack of All Trades
|
|
3 |
Linguist
|
|
3 |
Lip Reading
|
11-
|
3 |
Lockpicking
|
13-
|
1 |
LS: Czechoslovakian (Fluent Conv.)
; Literacy: Standard, 0 |
|
1 |
LS: Dutch (Completely Fluent w/accent)
; Literacy: Standard, 0; Similar Language (3 pts): LS: English, -1 |
|
0 |
LS: English (Imitate Dialects)
; Literacy: Standard, 0 |
|
0 |
LS: French (Completely Fluent w/accent)
; Literacy: Standard, 0; Similar Language (2 pts): LS: English, -1 |
|
0 |
LS: German (Completely Fluent w/accent)
; Literacy: Standard, 0; Similar Language (3 pts): LS: English, -1 |
|
1 |
LS: Greek (Fluent Conv.)
; Literacy: Standard, 0 |
|
0 |
LS: Italian (Completely Fluent w/accent)
; Literacy: Standard, 0; Similar Language (2 pts): LS: French, -1 |
|
1 |
LS: Japanese (Fluent Conv.)
; Literacy: Standard, 0 |
|
1 |
LS: Russian (Fluent Conv.)
; Literacy: Standard, 0 |
|
0 |
LS: Spanish (Completely Fluent w/accent)
; Literacy: Standard, 0; Similar Language (3 pts): LS: French, -1 |
|
1 |
LS: Swedish (Fluent Conv.)
; Literacy: Standard, 0 |
|
3 |
Mimicry
|
11-
|
10 |
Money (Wealthy)
|
|
3 |
Oratory
|
15-
|
3 |
Paramedic
|
11-
|
1 |
Passport
|
|
3 |
Perfect Pitch
|
|
3 |
Persuasion
|
15-
|
1 |
PS: Dancer
|
11-
|
1 |
PS: Singer
|
11-
|
1 |
PS: Thief
|
11-
|
3 |
Riding
|
13-
|
5 |
Seduction
|
16-
|
3 |
Shadowing
|
11-
|
5 |
Sleight of Hand
|
14-
|
5 |
Stealth
|
14-
|
3 |
Streetwise
|
15-
|
1 |
TF: Parachute
|
|
1 |
TF: Scuba
|
|
1 |
TF: Skiing
|
|
3 |
Tracking
|
11-
|
202 |
: Skills and Powers Cost |
103 |
+ Characteristics Cost |
305 |
= Total Cost |
|
|
|
| Base OCV: |
7 |
Base DCV: |
7 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
|
|
| Levels:
|
|
Combat Maneuvers
| Maneuver |
Phase |
OCV |
DCV |
Effect |
| Block |
½ |
-- |
+0 |
stops attacks, abort |
| Brace |
0 |
+2 |
½ |
+2 vs. RMod |
| Disarm |
½ |
-2 |
0 |
disarm: STR vs. STR |
| Dodge |
½ |
-- |
+3 |
vs. all attacks, abort |
| Grab |
½ |
-1 |
-2 |
grab, do STR |
| Haymaker |
½ |
0 |
-5 |
5½d6 bef. Pushing |
| Move By |
½ |
-2 |
-2 |
2d6+v/5 |
| Move Through |
½ |
-v/5 |
-3 |
3½d6+v/3 |
| Set |
1 |
+1 |
0 |
|
| Strike |
½ |
+0 |
+0 |
STR or weapon type |
| Other Attacks |
½ |
+0 |
+0 |
|
| Covered |
½ |
-2* |
+0 |
target held at gunpoint |
| Dive for Cover |
½ |
+0 |
+0 |
moves character, abort |
| Pull a Punch |
½ |
-1/3d6 |
0 |
full STUN, ½ BODY |
| Roll w/Punch |
½ |
-2 |
-2 |
½ STUN/BODY, abort |
| Snap Shot |
1 |
1 |
-1 |
duck behind cover |
| Suppression |
1 |
-2 |
+0 |
continuous autofire |
| Sweep |
1 |
-2 |
×½ |
hit mult. targets HTH |
|
|
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
RMod |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
DEX: 20, SPD: 5, ECV: 3
Phases: 3, 5, 8, 10, 12
PD/rPD: 19/15 ED/rED: 19/15 MD: 7
END:_____ STUN:_____ BODY:_____
Lift: 303kg |
|