|
|
| Val |
Char |
Base |
Cost |
Max |
Pts. |
| 30/35 |
STR |
10 |
x1 |
20
|
30 |
| 15 |
DEX |
10 |
x3 |
20
|
15 |
| 22 |
CON |
10 |
x2 |
20
|
28 |
| 12/13 |
BODY |
10 |
x2 |
20
|
4 |
| 10 |
INT |
10 |
x1 |
20
|
0 |
| 9 |
EGO |
10 |
x2 |
20
|
-2 |
| 15 |
PRE |
10 |
x1 |
20
|
5 |
| 10 |
COM |
10 |
x1/2 |
20
|
0 |
| 7 |
PD |
6 |
x1 |
8
|
1 |
| 4 |
ED |
4 |
x1 |
8
|
0 |
| 3 |
SPD |
2½ |
x10 |
4
|
5 |
| 10 |
REC |
10 |
x2 |
10
|
0 |
| 44 |
END |
44 |
x1/2 |
50
|
0 |
| 38/39 |
STUN |
38 |
x1 |
50
|
0 |
|
Characteristics Cost: |
86 |
|
| STR Roll: |
15/16- |
| DEX Roll: |
12- |
| CON Roll: |
13- |
| INT Roll: |
11- |
| EGO Roll: |
11- |
| PER Roll: |
11- |
|
| Run: 6" |
| Swim: 2" |
| Jump: 7" |
|
|
|
|
|
15
|
Hunted Local PD; Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
10
|
DF: Large Iceburg guy.; Concealability: Easily, 5; Reaction: Always noticed & major reaction, +5 |
10
|
Can't keep his hands off women |
10
|
Team Loyality |
15
|
Secret Identity: Glenn |
15
|
Vulnerability to Heat/Fire; Attack: Very Common, +15 |
|
|
|
Disad Total: |
75 |
Exp Spent + |
0 |
Cost = |
150 |
|
|
|
|
|
| Pts |
Skill / Talent / Perk / Power |
END/ Roll |
36 |
Armor (15 PD/15 ED)
; Only in Hero ID: -¼ |
|
5 |
Growth-1 (×2 mass, ×1.2 height)
; Mass: 0 kg/0.00 lbs; Height: 0 cm/0"; Extra STR: 5; Knockback Reduction: -1; Extra BODY: 1; Extra STUN: 1; DCV Penalty: -1; PER Penalty: +1; Reduced END: Zero, +½; Always On: -½ |
0
|
|
Boxing
|
|
5 |
Jab (OCV +1, DCV +3, 7d6)
|
|
5 |
Hook (OCV -2, DCV +1, 11d6)
|
|
4 |
Block (OCV +2, DCV +2)
|
|
3 |
Clinch (OCV -1, DCV -1, STR 45)
|
|
2 |
PS: Musician
|
11-
|
2 |
KS: Drums
|
11-
|
2 |
PS: Singer
|
11-
|
64 |
: Skills and Powers Cost |
86 |
+ Characteristics Cost |
150 |
= Total Cost |
|
|
|
| Base OCV: |
5 |
Base DCV: |
5 / 4 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
|
|
| Levels:
|
|
Combat Maneuvers
| Maneuver |
Phase |
OCV |
DCV |
Effect |
| Block |
½ |
-- |
+0 |
stops attacks, abort |
| Brace |
0 |
+2 |
½ |
+2 vs. RMod |
| Disarm |
½ |
-2 |
0 |
disarm: STR vs. STR |
| Dodge |
½ |
-- |
+3 |
vs. all attacks, abort |
| Grab |
½ |
-1 |
-2 |
grab, do STR |
| Haymaker |
½ |
0 |
-5 |
10½d6 bef. Pushing |
| Move By |
½ |
-2 |
-2 |
3½d6+v/5 |
| Move Through |
½ |
-v/5 |
-3 |
7d6+v/3 |
| Set |
1 |
+1 |
0 |
|
| Strike |
½ |
+0 |
+0 |
STR or weapon type |
| Other Attacks |
½ |
+0 |
+0 |
|
| Covered |
½ |
-2* |
+0 |
target held at gunpoint |
| Dive for Cover |
½ |
+0 |
+0 |
moves character, abort |
| Pull a Punch |
½ |
-1/3d6 |
0 |
full STUN, ½ BODY |
| Roll w/Punch |
½ |
-2 |
-2 |
½ STUN/BODY, abort |
| Snap Shot |
1 |
1 |
-1 |
duck behind cover |
| Suppression |
1 |
-2 |
+0 |
continuous autofire |
| Sweep |
1 |
-2 |
×½ |
hit mult. targets HTH |
| Jab |
½ |
+1 |
+3 |
7d6 |
| Hook |
½ |
-2 |
+1 |
11d6 |
| Block |
½ |
+2 |
+2 |
|
| Clinch |
½ |
-1 |
-1 |
STR 45 |
|
|
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
RMod |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
DEX: 15, SPD: 3, ECV: 3
Phases: 4, 8, 12
PD/rPD: 22/15 ED/rED: 19/15 MD: 2
END:_____ STUN:_____ BODY:_____
Lift: 1600kg/3200kg |
|