|
|
| Val |
Char |
Base |
Cost |
Max |
Pts. |
| 30 |
STR |
10 |
x1 |
|
20 |
| 18 |
DEX |
10 |
x3 |
|
24 |
| 20 |
CON |
10 |
x2 |
|
20 |
| 25 |
BODY |
10 |
x2 |
|
30 |
| 8 |
INT |
10 |
x1 |
|
-2 |
| 15 |
EGO |
10 |
x2 |
|
10 |
| 10 |
PRE |
10 |
x1 |
|
0 |
| 6 |
COM |
10 |
x1/2 |
|
-2 |
| 6 |
PD |
6 |
x1 |
|
0 |
| 4 |
ED |
4 |
x1 |
|
0 |
| 5 |
SPD |
2.8 |
x10 |
|
22 |
| 10 |
REC |
10 |
x2 |
|
0 |
| 100 |
END |
40 |
x1/2 |
|
30 |
| 50 |
STUN |
50 |
x1 |
|
0 |
|
Characteristics Cost: |
152 |
|
| STR Roll: |
15- |
| DEX Roll: |
13- |
| CON Roll: |
13- |
| INT Roll: |
11- |
| EGO Roll: |
12- |
| PER Roll: |
11- |
|
| Run: 6" |
| Swim: 2" |
| Jump: 6" |
|
|
|
|
|
| Disadvantages |
+ Base: 100 |
15
|
Secret Identity: William Masters |
25
|
Distinctive Features: Hideous Malformed Man; Concealability: Not Concealable, 15; Reaction: Extreme, +10 |
20
|
Seperated Frontal Lobe: No logical thought |
25
|
Seeks to Avenge the Innocent |
25
|
Believes he is sanctioned by a higher power |
20
|
Huntedby Local Law Enforcement; Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Limited, -5; Actions: Hunting, ×1; Punishment: Harsh, 0 |
15
|
Huntedby revolving vigilante hero; Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
330
|
Villain Bonus |
|
|
|
Disad Total: |
475 |
Exp Spent + |
0 |
Cost = |
575 |
|
|
|
|
|
| Pts |
Skill / Talent / Perk / Power |
END/ Roll |
75 |
Elemental Control: Mutant Powers (75-pt reserve)
|
|
a-105 |
Combined Powers Slot: Resist Dam Reduct
|
|
(60) |
Damage Reduction (Physical, 75% Resistant)
|
|
(60) |
Damage Reduction (Energy, 75% Resistant)
|
|
(60) |
Damage Reduction (Mental, 75% Resistant)
|
|
b-75 |
3d6+1 Killing Attack (RKA)
; Range: 750; Based on EGO Combat Value: vs. ECV, +1; Penetrating: +½; Reduced END: Zero, +½ |
0
|
16 |
8d6 Telepathy
; Linked: to Slot B of EC: -½; Focus: Body: Obvious Accessible, -1 |
4
|
5 |
Doesn't Eat, Excrete or Sleep
|
|
3 |
Immune to Aging
|
|
3 |
Immune to Disease
|
|
3 |
Life Support: Intense Heat/Cold
|
|
30 |
2d6 Killing Attack (HTH) (Total 4d6)
; Range: 0 |
3
|
10 |
Regeneration (1 BODY/Turn)
; Regenerate: Standard, +0 |
|
20 |
Regeneration (4 BODY/Turn)
; Regenerate: Standard, +0; only at rest: Half, -1 |
|
15 |
Power Defense (15 pts)
|
|
3 |
Breakfall
|
13-
|
6 |
Area Knowledge: Hudson City
|
15-
|
6 |
Area Knowledge: HC sewer system
|
15-
|
15 |
Concealment
|
17-
|
9 |
Navigation
|
14-
|
9 |
Shadowing
|
14-
|
5 |
Stealth
|
14-
|
4 |
+2 level w/Single Attack: HKA
|
|
3 |
Bump of Direction
|
|
3 |
Simulate Death
|
|
423 |
: Skills and Powers Cost |
152 |
+ Characteristics Cost |
575 |
= Total Cost |
|
|
|
| Base OCV: |
6 |
Base DCV: |
6 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
|
|
| Levels:
+2 Single Attack: HKA |
|
Combat Maneuvers
| Maneuver |
Phase |
OCV |
DCV |
Effect |
| Block |
½ |
-- |
+0 |
stops attacks, abort |
| Brace |
0 |
+2 |
½ |
+2 vs. RMod |
| Disarm |
½ |
-2 |
0 |
disarm: STR vs. STR |
| Dodge |
½ |
-- |
+3 |
vs. all attacks, abort |
| Grab |
½ |
-1 |
-2 |
grab, do STR |
| Haymaker |
½ |
0 |
-5 |
9d6 bef. Pushing |
| Move By |
½ |
-2 |
-2 |
3d6+v/5 |
| Move Through |
½ |
-v/5 |
-3 |
6d6+v/3 |
| Set |
1 |
+1 |
0 |
|
| Strike |
½ |
+0 |
+0 |
STR or weapon type |
| Other Attacks |
½ |
+0 |
+0 |
|
| Covered |
½ |
-2* |
+0 |
target held at gunpoint |
| Dive for Cover |
½ |
+0 |
+0 |
moves character, abort |
| Pull a Punch |
½ |
-1/3d6 |
0 |
full STUN, ½ BODY |
| Roll w/Punch |
½ |
-2 |
-2 |
½ STUN/BODY, abort |
| Snap Shot |
1 |
1 |
-1 |
duck behind cover |
| Suppression |
1 |
-2 |
+0 |
continuous autofire |
| Sweep |
1 |
-2 |
×½ |
hit mult. targets HTH |
|
|
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
RMod |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
DEX: 18, SPD: 5, ECV: 5
Phases: 3, 5, 8, 10, 12
PD/rPD: 6/0 ED/rED: 4/0 MD: 0
END:____ STUN:____ BODY:____
Lift: 1600kg |
|