Name: |
Firebug |
Player: |
Villain from Justice, not Law |
|
|
| Val |
Char |
Base |
Cost |
Max |
Pts. |
| 10 |
STR |
10 |
x1 |
20
|
0 |
| 20 |
DEX |
10 |
x3 |
20
|
30 |
| 18 |
CON |
10 |
x2 |
20
|
16 |
| 20 |
BODY |
10 |
x2 |
20
|
20 |
| 10 |
INT |
10 |
x1 |
20
|
0 |
| 13 |
EGO |
10 |
x2 |
20
|
6 |
| 13 |
PRE |
10 |
x1 |
20
|
3 |
| 8 |
COM |
10 |
x1/2 |
20
|
-1 |
| 5 |
PD |
2 |
x1 |
8
|
3 |
| 16 |
ED |
4 |
x1 |
8
|
20 |
| 4 |
SPD |
3 |
x10 |
4
|
10 |
| 10 |
REC |
6 |
x2 |
10
|
8 |
| 36 |
END |
36 |
x1/2 |
50
|
0 |
| 40 |
STUN |
34 |
x1 |
50
|
6 |
|
Characteristics Cost: |
121 |
|
| STR Roll: |
11- |
| DEX Roll: |
13- |
| CON Roll: |
13- |
| INT Roll: |
11- |
| EGO Roll: |
12- |
| PER Roll: |
11- |
|
| Run: 6" |
| Swim: 2" |
| Jump: 2" |
|
|
|
|
|
| Disadvantages |
+ Base: 100 |
5
|
Enraged when his fires are put out or something won't burn; Circumstances: Common, +10 |
20
|
Psychological Limitation: Sociopath |
20
|
Psychological Limitation: Pyromaniac |
20
|
Normal Characteristic Maxima |
10
|
Reputation: psychopathic pyrokinetic arsonist |
30
|
Hunted by city arson squad; Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
15
|
Hunted by revolving vigilante crimefighter; Capabilities: As Powerful, 10; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
121
|
Villain Bonus |
|
|
|
Disad Total: |
241 |
Exp Spent + |
0 |
Cost = |
341 |
|
|
|
|
|
| Pts |
Skill / Talent / Perk / Power |
END/ Roll |
15 |
Elemental Control: Pyrokinetic Powers (15-pt reserve)
|
|
a-7 |
Force Field (0 PD/20 ED)
; Reduced END: Zero, +½; only vs. fire: Half, -1 |
0
|
b-7 |
Damage Reduction (Energy, 50% Resistant)
; only vs. fire: Half, -1 |
|
c-45 |
1d6+1 Killing Attack (RKA)
; Range: 300; Reduced END: Zero, +½; Continuous: +1; Uncontrolled: +½ |
0
|
d-13 |
Telekinesis (STR 10)
; Range: 205; Manipulation: Coarse, +0; Area Effect (Radius): 8" radius, +1; Increased Area: ×4, +½; Reduced END: Half, +¼; only vs. fire: Half, -1 |
2
|
e-50 |
4d6 Suppress fire powers
; Range: 325; Affect: All Powers of Special Effect, +2; Reduced END: Half, +¼ |
3
|
3 |
Life Support: Extreme Heat
|
|
22 |
2d6 Killing Attack (RKA)
; Range: 410; Armor Piercing: 1, +½; Area Effect (Radius): 10" radius, +1; Increased Area: ×2, +¼; Incendiary Grenade: Obvious Accessible, -1; No Knockback: -¼; will not work under water: Slightly, -¼; Charges: +3, -1¼ |
0
|
18 |
1½d6 Killing Attack (RKA)
; Range: 310; Penetrating: +½; Area Effect (Cone): 7" long, +1; Mini-Flamethrower: Obvious Accessible, -1; No Knockback: -¼; Will not work under water: Slightly, -¼; Charges: +4, -1 |
0
|
9 |
Demolitions
|
14-
|
1 |
Paramedic
|
8-
|
3 |
Streetwise
|
12-
|
3 |
Small Arms, Incendiary weapons
|
|
6 |
Knowledge Skill: Arson
|
14-
|
6 |
Professional Skill: Arsonist
|
14-
|
12 |
+4 level w/E.C.
|
|
220 |
: Skills and Powers Cost |
121 |
+ Characteristics Cost |
341 |
= Total Cost |
|
|
|
| Base OCV: |
7 |
Base DCV: |
7 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
|
|
| Levels:
+4 E.C. |
|
Combat Maneuvers
| Maneuver |
Phase |
OCV |
DCV |
Effect |
| Block |
½ |
-- |
+0 |
stops attacks, abort |
| Brace |
0 |
+2 |
½ |
+2 vs. RMod |
| Disarm |
½ |
-2 |
0 |
disarm: STR vs. STR |
| Dodge |
½ |
-- |
+3 |
vs. all attacks, abort |
| Grab |
½ |
-1 |
-2 |
grab, do STR |
| Haymaker |
½ |
0 |
-5 |
3d6 bef. Pushing |
| Move By |
½ |
-2 |
-2 |
1d6+v/5 |
| Move Through |
½ |
-v/5 |
-3 |
2d6+v/3 |
| Set |
1 |
+1 |
0 |
|
| Strike |
½ |
+0 |
+0 |
STR or weapon type |
| Other Attacks |
½ |
+0 |
+0 |
|
| Covered |
½ |
-2* |
+0 |
target held at gunpoint |
| Dive for Cover |
½ |
+0 |
+0 |
moves character, abort |
| Pull a Punch |
½ |
-1/3d6 |
0 |
full STUN, ½ BODY |
| Roll w/Punch |
½ |
-2 |
-2 |
½ STUN/BODY, abort |
| Snap Shot |
1 |
1 |
-1 |
duck behind cover |
| Suppression |
1 |
-2 |
+0 |
continuous autofire |
| Sweep |
1 |
-2 |
×½ |
hit mult. targets HTH |
|
|
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
RMod |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
DEX: 20, SPD: 4, ECV: 4
Phases: 3, 6, 9, 12
PD/rPD: 5/0 ED/rED: 36/20 MD: 0
END: ______ STUN: ______ BODY: ______
Lift: 100kg |
|