Name: |
Pulsar |
Player: |
Villain |
|
|
| Val |
Char |
Base |
Cost |
Max |
Pts. |
| 13 |
STR |
10 |
x1 |
|
3 |
| 20 |
DEX |
10 |
x3 |
|
30 |
| 18 |
CON |
10 |
x2 |
|
16 |
| 10 |
BODY |
10 |
x2 |
|
0 |
| 13 |
INT |
10 |
x1 |
|
3 |
| 10 |
EGO |
10 |
x2 |
|
0 |
| 10 |
PRE |
10 |
x1 |
|
0 |
| 10 |
COM |
10 |
x1/2 |
|
0 |
| 5 |
PD |
3 |
x1 |
|
2 |
| 5 |
ED |
4 |
x1 |
|
1 |
| 4 |
SPD |
3 |
x10 |
|
10 |
| 7 |
REC |
7 |
x2 |
|
0 |
| 36 |
END |
36 |
x1/2 |
|
0 |
| 30 |
STUN |
26 |
x1 |
|
4 |
|
Characteristics Cost: |
69 |
|
| STR Roll: |
12- |
| DEX Roll: |
13- |
| CON Roll: |
13- |
| INT Roll: |
12- |
| EGO Roll: |
11- |
| PER Roll: |
12- |
|
| Run: 6/10" |
| Swim: 2" |
| Jump: 3" |
|
|
|
|
|
15
|
Secret Identity: Robert Briggs |
10
|
Vulnerability vs Darkness; Attack: Common, +10 |
10
|
Coward |
15
|
Greedy |
10
|
Watched by Giovannia crime family; Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Limited, -5; Only Watching: ×½; Punishment: Harsh, 0 |
10
|
Hunted revolving hero group; Capabilities: As Powerful, 10; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
41
|
Villain Bonus |
|
|
|
Disad Total: |
111 |
Exp Spent + |
0 |
Cost = |
186 |
|
|
|
|
|
| Pts |
Skill / Talent / Perk / Power |
END/ Roll |
56 |
Multipower: Light / Heat powers (70-pt reserve)
; Limited Power: Not in ttl darkness: Slightly, -¼ |
|
m-10 |
9d6 Energy Blast
; Range: 335; Versus: ED; Reduced END: Zero, +½ |
0
|
m-10 |
9d6 Energy Blast
; Range: 335; Versus: ED; Penetrating: +½ |
7
|
m-5 |
4½d6 Killing Attack (RKA)
; Range: 350; Increased END: ×4, -1½ |
28
|
m-11 |
Force Field (20 PD/20 ED)
; Hardened: ×1, ¼; Reduced END: Zero, +½ |
0
|
7 |
Mental Defense (12 pts)
; Add to Total; Variable Limitations: Not in total darkness: -½, -¼; Limited Power: Not in complete darkness: Slightly, -¼ |
|
10 |
Flash Defense (Sight, 10 pts)
|
|
8 |
Running (+4", 10", NC: 20")
; Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 12 |
2
|
117 |
: Skills and Powers Cost |
69 |
+ Characteristics Cost |
186 |
= Total Cost |
|
|
|
| Base OCV: |
7 |
Base DCV: |
7 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
|
|
| Levels:
|
|
Combat Maneuvers
| Maneuver |
Phase |
OCV |
DCV |
Effect |
| Block |
½ |
-- |
+0 |
stops attacks, abort |
| Brace |
0 |
+2 |
½ |
+2 vs. RMod |
| Disarm |
½ |
-2 |
0 |
disarm: STR vs. STR |
| Dodge |
½ |
-- |
+3 |
vs. all attacks, abort |
| Grab |
½ |
-1 |
-2 |
grab, do STR |
| Haymaker |
½ |
0 |
-5 |
4d6 bef. Pushing |
| Move By |
½ |
-2 |
-2 |
1½d6+v/5 |
| Move Through |
½ |
-v/5 |
-3 |
2½d6+v/3 |
| Set |
1 |
+1 |
0 |
|
| Strike |
½ |
+0 |
+0 |
STR or weapon type |
| Other Attacks |
½ |
+0 |
+0 |
|
| Covered |
½ |
-2* |
+0 |
target held at gunpoint |
| Dive for Cover |
½ |
+0 |
+0 |
moves character, abort |
| Pull a Punch |
½ |
-1/3d6 |
0 |
full STUN, ½ BODY |
| Roll w/Punch |
½ |
-2 |
-2 |
½ STUN/BODY, abort |
| Snap Shot |
1 |
1 |
-1 |
duck behind cover |
| Suppression |
1 |
-2 |
+0 |
continuous autofire |
| Sweep |
1 |
-2 |
×½ |
hit mult. targets HTH |
|
|
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
RMod |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
DEX: 20, SPD: 4, ECV: 3
Phases: 3, 6, 9, 12
PD/rPD: 25/20 ED/rED: 25/20 MD: 12
END:_____ STUN:_____ BODY:_____
Lift: 151½kg |
|