Cat
 
Name:
Cat
Player:
Villain
Val
Char
Base
Cost
Max
Pts.
15
STR
10
x1
20
5
18
DEX
10
x3
20
24
18
CON
10
x2
20
16
15
BODY
10
x2
20
10
18
INT
10
x1
20
8
15
EGO
10
x2
20
10
18
PRE
10
x1
20
8
14
COM
10
x1/2
20
2
8
PD
3
x1
8
5
8
ED
4
x1
8
4
4
SPD
2.8
x10
4
12
7
REC
7
x2
10
0
50
END
36
x1/2
50
7
32
STUN
32
x1
50
0
Characteristics Cost:
111
STR Roll: 12-
DEX Roll: 13-
CON Roll: 13-
INT Roll: 13-
EGO Roll: 12-
PER Roll: 17-
Run: 6/10"
Swim: 2"
Jump: 3"
Disadvantages
+ Base: 75
20 
Normal Characteristic Maxima 
15 
Secret Identity: Walter Simmons 
Unluck 
10 
Vengeful 
10 
Claustrophobia 
10 
Watched: Giovanni Crime Family; Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Limited, -5; Only Watching: ×½; Punishment: Harsh, 0 
64 
Villain Bonus 
Experience
0
Disad Total:
134
Exp Spent +
0
Cost =
209
Pts Skill /
Talent / Perk / Power
END/
Roll
12 
Enhanced Perception (all) (+4 to PER)
15 
Invisibility (Hearing) ; Limited Power: not in combat: Half, -1; Reduced END: Zero, +½  0
Running (+4", 10", NC: 20") ; Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 12  2
25 
Karate
(4) 
Punch (OCV +0, DCV +2, 6d6)
(5) 
Kick (OCV -2, DCV +1, 8d6)
(4) 
Block (OCV +2, DCV +2
(4) 
Disarm (OCV -1, DCV +1
(4) 
Martial Dodge (OCV --, DCV +5
(4) 
+1 DC for Martial Attacks
Acrobatics  14-
Breakfall  15-
Concealment  13-
Ambidexterity
Combat Sense  14-
Defense Maneuver
10 
+2 level w/HTH Combat
98
: Skills and Powers Cost
111
+ Characteristics Cost
209
= Total Cost
Base OCV: 6 Base DCV: 6
Adjustment + Adjustment +
Final OCV = Final DCV =
Levels: +2 HTH Combat
Combat Maneuvers
Maneuver
Phase
OCV
DCV
Effect
Block
½
--
+0
stops attacks, abort
Brace
0
+2
½
+2 vs. RMod
Disarm
½
-2
0
disarm: STR vs. STR
Dodge
½
--
+3
vs. all attacks, abort
Grab
½
-1
-2
grab, do STR
Haymaker
½
0
-5
6d6 bef. Pushing
Move By
½
-2
-2
2½d6+v/5
Move Through
½
-v/5
-3
4d6+v/3
Set
1
+1
0
Strike
½
+0
+0
STR or weapon type
Other Attacks
½
+0
+0
Covered
½
-2*
+0
target held at gunpoint
Dive for Cover
½
+0
+0
moves character, abort
Pull a Punch
½
-1/3d6
0
full STUN, ½ BODY
Roll w/Punch
½
-2
-2
½ STUN/BODY, abort
Snap Shot
1
1
-1
duck behind cover
Suppression
1
-2
+0
continuous autofire
Sweep
1
-2
×½
hit mult. targets HTH
Punch
½
0
+2
6d6
Kick
½
-2
+1
8d6
Block
½
+2
+2
Disarm
½
-1
+1
Martial Dodge
½
+5
Range
0-4
5-8
9-16
17-32
33-64
65-128
RMod
0
-2
-4
-6
-8
-10
DEX: 18, SPD: 4, ECV: 5
Phases: 3, 6, 9, 12
PD/rPD: 8/0   ED/rED: 8/0   MD: 0
END:_____   STUN:____   BODY:_____
Lift: 200kg
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Raven