Name: |
Cat |
Player: |
Villain |
|
|
| Val |
Char |
Base |
Cost |
Max |
Pts. |
| 15 |
STR |
10 |
x1 |
20
|
5 |
| 18 |
DEX |
10 |
x3 |
20
|
24 |
| 18 |
CON |
10 |
x2 |
20
|
16 |
| 15 |
BODY |
10 |
x2 |
20
|
10 |
| 18 |
INT |
10 |
x1 |
20
|
8 |
| 15 |
EGO |
10 |
x2 |
20
|
10 |
| 18 |
PRE |
10 |
x1 |
20
|
8 |
| 14 |
COM |
10 |
x1/2 |
20
|
2 |
| 8 |
PD |
3 |
x1 |
8
|
5 |
| 8 |
ED |
4 |
x1 |
8
|
4 |
| 4 |
SPD |
2.8 |
x10 |
4
|
12 |
| 7 |
REC |
7 |
x2 |
10
|
0 |
| 50 |
END |
36 |
x1/2 |
50
|
7 |
| 32 |
STUN |
32 |
x1 |
50
|
0 |
|
Characteristics Cost: |
111 |
|
| STR Roll: |
12- |
| DEX Roll: |
13- |
| CON Roll: |
13- |
| INT Roll: |
13- |
| EGO Roll: |
12- |
| PER Roll: |
17- |
|
| Run: 6/10" |
| Swim: 2" |
| Jump: 3" |
|
|
|
|
|
20
|
Normal Characteristic Maxima |
15
|
Secret Identity: Walter Simmons |
5
|
Unluck |
10
|
Vengeful |
10
|
Claustrophobia |
10
|
Watched: Giovanni Crime Family; Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Limited, -5; Only Watching: ×½; Punishment: Harsh, 0 |
64
|
Villain Bonus |
|
|
|
Disad Total: |
134 |
Exp Spent + |
0 |
Cost = |
209 |
|
|
|
|
|
| Pts |
Skill / Talent / Perk / Power |
END/ Roll |
12 |
Enhanced Perception (all) (+4 to PER)
|
|
15 |
Invisibility (Hearing)
; Limited Power: not in combat: Half, -1; Reduced END: Zero, +½ |
0
|
8 |
Running (+4", 10", NC: 20")
; Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 12 |
2
|
25 |
Karate
|
|
(4) |
Punch (OCV +0, DCV +2, 6d6)
|
|
(5) |
Kick (OCV -2, DCV +1, 8d6)
|
|
(4) |
Block (OCV +2, DCV +2
|
|
(4) |
Disarm (OCV -1, DCV +1
|
|
(4) |
Martial Dodge (OCV --, DCV +5
|
|
(4) |
+1 DC for Martial Attacks
|
|
5 |
Acrobatics
|
14-
|
7 |
Breakfall
|
15-
|
3 |
Concealment
|
13-
|
3 |
Ambidexterity
|
|
5 |
Combat Sense
|
14-
|
5 |
Defense Maneuver
|
|
10 |
+2 level w/HTH Combat
|
|
98 |
: Skills and Powers Cost |
111 |
+ Characteristics Cost |
209 |
= Total Cost |
|
|
|
| Base OCV: |
6 |
Base DCV: |
6 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
|
|
| Levels:
+2 HTH Combat |
|
Combat Maneuvers
| Maneuver |
Phase |
OCV |
DCV |
Effect |
| Block |
½ |
-- |
+0 |
stops attacks, abort |
| Brace |
0 |
+2 |
½ |
+2 vs. RMod |
| Disarm |
½ |
-2 |
0 |
disarm: STR vs. STR |
| Dodge |
½ |
-- |
+3 |
vs. all attacks, abort |
| Grab |
½ |
-1 |
-2 |
grab, do STR |
| Haymaker |
½ |
0 |
-5 |
6d6 bef. Pushing |
| Move By |
½ |
-2 |
-2 |
2½d6+v/5 |
| Move Through |
½ |
-v/5 |
-3 |
4d6+v/3 |
| Set |
1 |
+1 |
0 |
|
| Strike |
½ |
+0 |
+0 |
STR or weapon type |
| Other Attacks |
½ |
+0 |
+0 |
|
| Covered |
½ |
-2* |
+0 |
target held at gunpoint |
| Dive for Cover |
½ |
+0 |
+0 |
moves character, abort |
| Pull a Punch |
½ |
-1/3d6 |
0 |
full STUN, ½ BODY |
| Roll w/Punch |
½ |
-2 |
-2 |
½ STUN/BODY, abort |
| Snap Shot |
1 |
1 |
-1 |
duck behind cover |
| Suppression |
1 |
-2 |
+0 |
continuous autofire |
| Sweep |
1 |
-2 |
×½ |
hit mult. targets HTH |
| Punch |
½ |
0 |
+2 |
6d6 |
| Kick |
½ |
-2 |
+1 |
8d6 |
| Block |
½ |
+2 |
+2 |
|
| Disarm |
½ |
-1 |
+1 |
|
| Martial Dodge |
½ |
|
+5 |
|
|
|
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
RMod |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
DEX: 18, SPD: 4, ECV: 5
Phases: 3, 6, 9, 12
PD/rPD: 8/0 ED/rED: 8/0 MD: 0
END:_____ STUN:____ BODY:_____
Lift: 200kg |
|