Name: |
Bulldozer |
Player: |
villain |
|
|
| Val |
Char |
Base |
Cost |
Max |
Pts. |
| 50 |
STR |
10 |
x1 |
|
40 |
| 15 |
DEX |
10 |
x3 |
|
15 |
| 25 |
CON |
10 |
x2 |
|
30 |
| 15 |
BODY |
10 |
x2 |
|
10 |
| 10 |
INT |
10 |
x1 |
|
0 |
| 10 |
EGO |
10 |
x2 |
|
0 |
| 15 |
PRE |
10 |
x1 |
|
5 |
| 12 |
COM |
10 |
x1/2 |
|
1 |
| 20 |
PD |
10 |
x1 |
|
10 |
| 15 |
ED |
5 |
x1 |
|
10 |
| 4 |
SPD |
2½ |
x10 |
|
15 |
| 15 |
REC |
15 |
x2 |
|
0 |
| 50 |
END |
50 |
x1/2 |
|
0 |
| 53 |
STUN |
53 |
x1 |
|
0 |
|
Characteristics Cost: |
136 |
|
| STR Roll: |
19- |
| DEX Roll: |
12- |
| CON Roll: |
14- |
| INT Roll: |
11- |
| EGO Roll: |
11- |
| PER Roll: |
11- |
|
| Run: 6/11" |
| Swim: 2" |
| Jump: 10" |
|
|
|
|
|
15
|
Secret Identity: Paul Bradley |
15
|
Reputation: Man that Killed Harbinger |
15
|
Psychological Limitation: Will not strike a woman |
10
|
Overconfidence |
10
|
Watched by Giovanni Family; Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Limited, -5; Only Watching: ×½; Punishment: Harsh, 0 |
10
|
Hunted by rotating hero group; Capabilities: As Powerful, 10; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
36
|
Villain Bonus |
|
|
|
Disad Total: |
111 |
Exp Spent + |
0 |
Cost = |
186 |
|
|
|
|
|
| Pts |
Skill / Talent / Perk / Power |
END/ Roll |
10 |
Running (+5", 11", NC: 22")
; Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 15 |
2
|
12 |
Damage Resistance (10 PD/10 ED)
; Hardened: ×1, ¼ |
|
10 |
Power Defense (10 pts)
|
|
5 |
Area Knowledge: Hudson City
|
14-
|
7 |
Area Knowledge: New York City
|
16-
|
6 |
+2 level w/3 Maneuvers: Punch, Grab, Haymaker
Punch , Grab, Haymaker
|
|
50 |
: Skills and Powers Cost |
136 |
+ Characteristics Cost |
186 |
= Total Cost |
|
|
|
| Base OCV: |
5 |
Base DCV: |
5 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
|
|
| Levels:
+2 3 Maneuvers: Punch, Grab, Haymaker |
|
Combat Maneuvers
| Maneuver |
Phase |
OCV |
DCV |
Effect |
| Block |
½ |
-- |
+0 |
stops attacks, abort |
| Brace |
0 |
+2 |
½ |
+2 vs. RMod |
| Disarm |
½ |
-2 |
0 |
disarm: STR vs. STR |
| Dodge |
½ |
-- |
+3 |
vs. all attacks, abort |
| Grab |
½ |
-1 |
-2 |
grab, do STR |
| Haymaker |
½ |
0 |
-5 |
15d6 bef. Pushing |
| Move By |
½ |
-2 |
-2 |
5d6+v/5 |
| Move Through |
½ |
-v/5 |
-3 |
10d6+v/3 |
| Set |
1 |
+1 |
0 |
|
| Strike |
½ |
+0 |
+0 |
STR or weapon type |
| Other Attacks |
½ |
+0 |
+0 |
|
| Covered |
½ |
-2* |
+0 |
target held at gunpoint |
| Dive for Cover |
½ |
+0 |
+0 |
moves character, abort |
| Pull a Punch |
½ |
-1/3d6 |
0 |
full STUN, ½ BODY |
| Roll w/Punch |
½ |
-2 |
-2 |
½ STUN/BODY, abort |
| Snap Shot |
1 |
1 |
-1 |
duck behind cover |
| Suppression |
1 |
-2 |
+0 |
continuous autofire |
| Sweep |
1 |
-2 |
×½ |
hit mult. targets HTH |
|
|
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
RMod |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
DEX: 15, SPD: 4, ECV: 3
Phases: 3, 6, 9, 12
PD/rPD: 20/10 ED/rED: 15/10 MD: 0
END:_____ STUN:_____ BODY:_____
Lift: 25 ton |
|