|
|
|
Val |
Char |
Base |
Cost |
Max |
Pts. |
|
15 |
STR |
10 |
x1 |
|
5 |
|
21 |
DEX |
10 |
x3 |
|
33 |
|
15 |
CON |
10 |
x2 |
|
10 |
|
15 |
BODY |
10 |
x2 |
|
10 |
|
15 |
INT |
10 |
x1 |
|
5 |
|
15 |
EGO |
10 |
x2 |
|
10 |
|
20 |
PRE |
10 |
x1 |
|
10 |
|
20 |
COM |
10 |
x1/2 |
|
5 |
|
3 |
PD |
3 |
x1 |
|
0 |
|
3 |
ED |
3 |
x1 |
|
0 |
|
4 |
SPD |
3.1 |
x10 |
|
9 |
|
6 |
REC |
6 |
x2 |
|
0 |
|
30 |
END |
30 |
x1/2 |
|
0 |
|
31 |
STUN |
31 |
x1 |
|
0 |
|
Characteristics Cost: |
97 | |
| STR Roll: |
12- |
| DEX Roll: |
13- |
| CON Roll: |
12- |
| INT Roll: |
12- |
| EGO Roll: |
12- |
| PER Roll: |
12- | |
| Run: 6" |
| Swim: 2" |
| Jump: 3" |
|
|
| | |
| Disadvantages |
+ Base: 100 |
|
15 |
Overconfidence |
|
10 |
Vengeful |
|
5 |
Reputation: Ruthless Vigilante |
|
15 |
Secret Identity: Mei Fai Quan |
|
20 |
Hunted: Chinese Organized Crime; Capabilities: More
Powerful, 15; Non-combat Influence: Extensive, +5;
Geographical Area: Unlimited, -0; Actions: Hunting, ×1;
Punishment: Harsh, 0 |
|
20 |
Hunted: Hudson City Police; Capabilities: More Powerful,
15; Non-combat Influence: Extensive, +5; Geographical Area:
Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh,
0 |
|
20 |
Vigilante
Mentality | |
|
|
|
Disad Total: |
105 |
|
Exp Spent + |
-5 |
|
Cost = |
200 | |
| |
|
|
| Pts |
Skill / Talent / Perk / Power |
END/ Roll |
|
10 |
+2 level w/Group of Attacks (Kung Fu) |
|
|
3 |
Breakfall |
13- |
|
5 |
Acrobatics |
14- |
|
3 |
City Knowledge: Hudson City |
12- |
|
3 |
Combat Driving |
13- |
|
3 |
Deduction |
12- |
|
0 |
Conversation |
8- |
|
0 |
Fam (ground Vehicles) |
8- |
|
0 |
KS: Computer Operations |
8- |
|
0 |
Money (Middle-Class) |
|
|
0 |
LS: Cantonese (Native + Literacy) |
8- |
|
0 |
PS: Cooking (Chinese) |
8- |
|
0 |
Paramedic |
8- |
|
0 |
Climbing |
8- |
|
3 |
Concealment |
12- |
|
3 |
Contortionist |
13- |
|
4 |
English (Native Accent) ; Literacy: Standard, 0 |
|
|
4 |
Mandarin (Native Accent) ; Literacy: Standard, 0 |
|
|
3 |
Spanish (Completely Fluent w/accent) ; Literacy: Standard,
0 |
|
|
4 |
Wu (Native Accent) ; Literacy: Standard, 0 |
|
|
19 |
Kung Fu |
|
|
0 |
Martial Arts Weapons ; Unarmed Combat: +0 |
|
|
4 |
Punch (OCV +0, DCV +2, 5d6) |
|
|
4 |
Block (OCV +2, DCV +2) |
|
|
3 |
Throw (OCV +0, DCV +1, 3d6+v/5) |
|
|
4 |
Disarm (OCV -1, DCV +1) |
|
|
4 |
Dodge (OCV --, DCV +5) |
|
|
7 |
Shadowing |
13- |
|
9 |
Stealth |
16- |
|
2 |
Common Martial Arts Weapons |
|
|
2 |
Common Melee Weapons |
|
|
2 |
Common Missile Weapons |
|
|
2 |
Small Arms |
|
|
5 |
Defense Maneuver |
|
|
7 |
Combat Sense |
14- |
|
103 |
: Skills and Powers Cost |
|
97 |
+ Characteristics Cost |
|
200 |
= Total
Cost | | | |
| Base OCV: |
7 |
Base DCV: |
7 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
| |
| Levels: +2 Group of Attacks (Kung
Fu) | |
Combat Maneuvers
| Maneuver |
Phase |
OCV |
DCV |
Effect |
| Block |
½ |
-- |
+0 |
stops attacks, abort |
| Brace |
0 |
+2 |
½ |
+2 vs. RMod |
| Disarm |
½ |
-2 |
0 |
disarm: STR vs. STR |
| Dodge |
½ |
-- |
+3 |
vs. all attacks, abort |
| Grab |
½ |
-1 |
-2 |
grab, do STR |
| Haymaker
|
½ |
0 |
-5 |
4½d6 bef. Pushing |
| Move By
|
½ |
-2 |
-2 |
1½d6+v/5 |
| Move Through |
½ |
-v/5 |
-3 |
3d6+v/3 |
| Set |
1 |
+1 |
0 |
|
| Strike |
½ |
+0 |
+0 |
STR or weapon type |
| Other Attacks |
½ |
+0 |
+0 |
|
| Covered |
½ |
-2* |
+0 |
target held at gunpoint |
| Dive for Cover |
½ |
+0 |
+0 |
moves character, abort |
| Pull a Punch |
½ |
-1/3d6 |
0 |
full STUN, ½ BODY |
| Roll w/Punch |
½ |
-2 |
-2 |
½ STUN/BODY, abort |
| Snap Shot |
1 |
1 |
-1 |
duck behind cover |
| Suppression |
1 |
-2 |
+0 |
continuous autofire |
| Sweep |
1 |
-2 |
×½ |
hit mult. targets HTH |
| Martial Arts Weapons |
½ |
|
|
|
| Punch |
½ |
0 |
+2 |
5d6 |
| Block |
½ |
+2 |
+2 |
|
| Throw |
½ |
+0 |
+1 |
3d6+v/5 |
| Disarm |
½ |
-1 |
+1 |
|
| Dodge |
½ |
|
+5 |
|
| |
|
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
|
RMod |
0 |
-2 |
-4 |
-6 |
-8 |
-10 | |
DEX: 21, SPD: 4, ECV: 5 Phases: 3, 6, 9, 12 PD/rPD:
3/0 ED/rED: 3/0 MD: 0 END:____ STUN:____ BODY:____ Lift:
200kg |
 |