|
|
| Val |
Char |
Base |
Cost |
Max |
Pts. |
| 18/78 |
STR |
10 |
x1 |
|
8 |
| 20 |
DEX |
10 |
x3 |
|
30 |
| 20 |
CON |
10 |
x2 |
|
20 |
| 15 |
BODY |
10 |
x2 |
|
10 |
| 10 |
INT |
10 |
x1 |
|
0 |
| 15 |
EGO |
10 |
x2 |
|
10 |
| 15 |
PRE |
10 |
x1 |
|
5 |
| 10 |
COM |
10 |
x1/2 |
|
0 |
| 12/24 |
PD |
4 |
x1 |
|
8 |
| 10 |
ED |
4 |
x1 |
|
6 |
| 5 |
SPD |
3 |
x10 |
|
20 |
| 9/21 |
REC |
8 |
x2 |
|
2 |
| 40 |
END |
40 |
x1/2 |
|
0 |
| 40/70 |
STUN |
34 |
x1 |
|
6 |
|
Characteristics Cost: |
125 |
|
| STR Roll: |
13-/25- |
| DEX Roll: |
13- |
| CON Roll: |
13- |
| INT Roll: |
11- |
| EGO Roll: |
12- |
| PER Roll: |
11- |
|
| Run: 6 |
| Swim: 2 |
| Jump: 15½ |
| Flight: |
| Teleport: |
|
|
|
| Disadvantages |
+ Base: 200 |
|
|
|
Disad Total: |
0 |
Exp Spent + |
150 |
Cost = |
350 |
|
|
|
|
|
| Pts |
Skill / Talent / Perk / Power |
END/ Roll |
21 |
Damage Resistance: Tough Skin (18 PD, 10 ED)
; Hardened (×2): +½ |
|
75 |
Power: +60 Super Strength
; Reduced Endurance (1/2 END): +¼ |
3
|
4 |
Knockback Resistance: Heavy (-2")
|
|
50 |
25" Flight (50" Noncombat)
; Noncombat (MPH): 93.00 |
5
|
24 |
Dirty Infighting
|
|
4 |
Disarm (OCV -1, DCV +1, Disarm, STR 88)
|
|
4 |
Kidney Blow (OCV -2, DCV +0, 1d6+1 HKA)
|
|
4 |
Low Blow (OCV -1, DCV +1, 2d6 NND)
|
|
4 |
Punch (OCV +0, DCV +2, STR Strike, 18d6)
|
|
5 |
Roundhouse (OCV -2, DCV +1, STR Strike, 20d6)
|
|
3 |
Throw (OCV +0, DCV +1, STR Strike, 16d6+v/5, Target Falls)
|
|
3 |
Acrobatics
|
13-
|
3 |
Breakfall
|
13-
|
5 |
Combat Driving
|
14-
|
3 |
Conversation
|
12-
|
7 |
Demolitions
|
13-
|
10 |
+2 Combat with Hand-To-Hand Combat
|
|
2 |
AK: Knowlege Skill - Area
|
11-
|
5 |
Shadowing
|
12-
|
3 |
Streetwise
|
12-
|
3 |
Tactics
|
11-
|
7 |
Tracking
|
13-
|
225 |
: Skills and Powers Cost |
125 |
+ Characteristics Cost |
350 |
= Total Cost |
|
|
|
| Base OCV: |
7 |
Base DCV: |
7 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
|
|
| Levels:
|
|
Combat Maneuvers
| Maneuver |
Phase |
OCV |
DCV |
Effect |
| Block |
½ |
-- |
+0 |
stops attacks, abort |
| Brace |
0 |
+2 |
½ |
+2 vs. RMod |
| Disarm |
½ |
-2 |
0 |
disarm: STR vs. STR |
| Dodge |
½ |
-- |
+3 |
vs. all attacks, abort |
| Grab |
½ |
-1 |
-2 |
grab, do STR |
| Haymaker |
½ |
0 |
-5 |
23½d6 bef. Pushing |
| Move By |
½ |
-2 |
-2 |
8d6+v/5 |
| Move Through |
½ |
-v/5 |
-3 |
15½d6+v/3 |
| Set |
1 |
+1 |
0 |
|
| Strike |
½ |
+0 |
+0 |
STR or weapon type |
| Other Attacks |
½ |
+0 |
+0 |
|
| Covered |
½ |
-2* |
+0 |
target held at gunpoint |
| Dive for Cover |
½ |
+0 |
+0 |
moves character, abort |
| Pull a Punch |
½ |
-1/3d6 |
0 |
full STUN, ½ BODY |
| Roll w/Punch |
½ |
-2 |
-2 |
½ STUN/BODY, abort |
| Snap Shot |
1 |
1 |
-1 |
duck behind cover |
| Suppression |
1 |
-2 |
+0 |
continuous autofire |
| Sweep |
1 |
-2 |
×½ |
hit mult. targets HTH |
| Disarm |
½ |
-1 |
+1 |
Disarm, STR 88 |
| Kidney Blow |
½ |
-2 |
+0 |
1d6+1 HKA |
| Low Blow |
½ |
-1 |
+1 |
2d6 NND |
| Punch |
½ |
+0 |
+2 |
STR Strike, 18d6 |
| Roundhouse |
½ |
-2 |
+1 |
STR Strike, 20d6 |
| Throw |
½ |
+0 |
+1 |
STR Strike, 16d6+v/5, Target Falls |
|
|
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
RMod |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
DEX: 20, SPD: 5, ECV: 5
Phases: 3, 5, 8, 10, 12
PD/rPD: 24/18 ED/rED: 10/10 MD: 0
END: ______ STUN: ______ BODY: ______
Lift: 303kg/1212½ ton |
|