|
Name:
|
Rebel Yell |
|
Player:
|
Reb |
|
|
|
Val
|
Char |
Base
|
Cost
|
Max
|
Pts.
|
|
25
|
STR |
10
|
x1
|
|
15
|
|
26
|
DEX |
10
|
x3
|
|
48
|
|
23
|
CON |
10
|
x2
|
|
26
|
|
25
|
BODY |
10
|
x2
|
|
30
|
|
13
|
INT |
10
|
x1
|
|
3
|
|
20
|
EGO |
10
|
x2
|
|
20
|
|
20
|
PRE |
10
|
x1
|
|
10
|
|
12
|
COM |
10
|
x1/2
|
|
1
|
|
18
|
PD |
5
|
x1
|
|
13
|
|
15
|
ED |
5
|
x1
|
|
10
|
|
6
|
SPD |
3.6
|
x10
|
|
24
|
|
10
|
REC |
10
|
x2
|
|
0
|
|
46
|
END |
46
|
x1/2
|
|
0
|
|
50
|
STUN |
50
|
x1
|
|
0
|
|
Characteristics Cost:
|
200
|
|
| STR Roll: |
14- |
| DEX Roll: |
14- |
| CON Roll: |
14- |
| INT Roll: |
12- |
| EGO Roll: |
13- |
| PER Roll: |
12- |
|
| Run: 6/7" |
| Swim: 2" |
| Jump: 5" |
|
|
|
|
|
| Disadvantages |
+ Base: 100
|
|
10
|
DF: Scars all over body; Concealability: Easily, 5; Reaction: Always
noticed & major reaction, +5 |
|
10
|
DF: Serious Southern accent; Concealability: Concealable, 10 |
|
5
|
DNPC: Slutty/Beautiful Daughter; Skills: Useful, -5 |
|
20
|
Hunted: Viper; Capabilities: More Powerful, 15; Non-combat Influence:
Extensive, +5 |
|
15
|
Hunted: Unknown; Capabilities: As Powerful, 10 |
|
10
|
Overconfidence |
|
15
|
Redneck |
|
15
|
Superpatriot |
|
10
|
Womanizer |
|
10
|
Public Identity: Roy Rogers |
|
15
|
Reputation: Famous Hero |
|
5
|
Rivalry: Captain Alabama; Situation: Professional, 5 |
|
10
|
Unluck |
|
|
|
|
Disad Total:
|
150
|
|
Exp Spent +
|
106
|
|
Cost =
|
356
|
|
|
|
|
|
| Pts |
Skill /
Talent / Perk / Power |
END/
Roll
|
|
22
|
Multipower (55-pt reserve) ; Increased END: ×4, -1½ |
|
|
u-2
|
5d6 Flash (Normal Sight) ; Range: 250 |
20 |
|
u-2
|
3d6 Flash (Normal Sight) ; Range: 225; Area Effect (One-hex): 1 hex(es),
+½ |
16 |
|
10
|
Active Sonar ; Costs END: -½ |
|
|
10
|
Damage Reduction (Physical, 25%) |
|
|
10
|
Mental Defense (14 pts) ; Add to Total |
|
|
5
|
Regeneration (1 BODY/5 hours) |
|
|
3
|
Damage Resistance (5 PD/5 ED) ; OIF: Costume: -½ |
|
|
2
|
Running (+1", 7", NC: 14") ; Non-Combat (MPH): 4 |
1 |
|
4
|
Fast Strike (OCV +2, DCV +0, 11d6) |
|
|
3
|
Grappling Throw (OCV +0, DCV +2, 11d6) |
|
|
4
|
Martial Dodge (OCV --, DCV +5) |
|
|
4
|
Martial Escape (OCV +0, DCV +0, STR 60) |
|
|
3
|
Martial Grab (OCV -1, DCV -1, STR 55) |
|
|
4
|
Martial Strike (OCV +0, DCV +2, 11d6) |
|
|
16
|
+4 DC for Martial Attacks |
|
|
3
|
Breakfall |
14- |
|
3
|
Climbing |
14- |
|
3
|
Concealment |
12- |
|
3
|
Mechanics |
11- |
|
3
|
Paramedic |
12- |
|
4
|
Resistance (+4 to EGO Rolls) |
|
|
3
|
Stealth |
14- |
|
3
|
Survival |
11- |
|
3
|
Tracking |
12- |
|
10
|
+1 level w/Overall Level |
|
|
9
|
+3 level w/with martial arts |
|
|
5
|
+1 level w/Group of Attacks |
|
|
156
|
: Skills and Powers Cost |
|
200
|
+ Characteristics Cost |
|
356
|
= Total Cost |
|
|
|
| Base OCV: |
9 |
Base DCV: |
9 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
|
|
| Levels: +3 with martial arts, +1 Group of Attacks |
|
Combat Maneuvers
| Maneuver |
Phase
|
OCV
|
DCV
|
Effect |
| Block |
«
|
--
|
+0
|
stops attacks, abort |
| Brace |
0
|
+2
|
«
|
+2 vs. RMod |
| Disarm |
«
|
-2
|
0
|
disarm: STR vs. STR |
| Dodge |
«
|
--
|
+3
|
vs. all attacks, abort |
| Grab |
«
|
-1
|
-2
|
grab, do STR |
| Haymaker |
«
|
0
|
-5
|
13½d6 bef. Pushing |
| Move By |
«
|
-2
|
-2
|
6½d6+v/5 |
| Move Through |
«
|
-v/5
|
-3
|
9d6+v/3 |
| Set |
1
|
+1
|
0
|
|
| Strike |
«
|
+0
|
+0
|
STR or weapon type |
| Other Attacks |
«
|
+0
|
+0
|
|
| Covered |
«
|
-2*
|
+0
|
target held at gunpoint |
| Dive for Cover |
«
|
+0
|
+0
|
moves character, abort |
| Pull a Punch |
«
|
-1/3d6
|
0
|
full STUN, « BODY |
| Roll w/Punch |
«
|
-2
|
-2
|
« STUN/BODY, abort |
| Snap Shot |
1
|
1
|
-1
|
duck behind cover |
| Suppression |
1
|
-2
|
+0
|
continuous autofire |
| Sweep |
1
|
-2
|
Ê«
|
hit mult. targets HTH |
| Fast Strike |
«
|
+2
|
0
|
11d6 |
| Grappling Throw |
«
|
0
|
+2
|
11d6 |
| Martial Dodge |
«
|
|
+5
|
|
| Martial Escape |
«
|
0
|
0
|
STR 60 |
| Martial Grab |
«
|
-1
|
-1
|
STR 55 |
| Martial Strike |
«
|
0
|
+2
|
11d6 |
|
|
|
Range
|
0-4
|
5-8
|
9-16
|
17-32
|
33-64
|
65-128
|
|
RMod
|
0
|
-2
|
-4
|
-6
|
-8
|
-10
|
|
DEX: 26, SPD: 6, ECV: 7
Phases: 2, 4, 6, 8, 10, 12
PD/rPD: 18/5 ED/rED: 15/5 MD:
14
END: _____ STUN: _____ BODY:
_____
Lift: 800kg |
|