Name: |
Phase |
Player: |
Allen |
|
|
| Val |
Char |
Base |
Cost |
Max |
Pts. |
| 10/20 |
STR |
10 |
x1 |
|
0 |
| 10/24 |
DEX |
10 |
x3 |
|
0 |
| 10/20 |
CON |
10 |
x2 |
|
0 |
| 10 |
BODY |
10 |
x2 |
|
0 |
| 20 |
INT |
10 |
x1 |
|
10 |
| 11 |
EGO |
10 |
x2 |
|
2 |
| 14 |
PRE |
10 |
x1 |
|
4 |
| 12 |
COM |
10 |
x1/2 |
|
1 |
| 5 |
PD |
4 |
x1 |
|
1 |
| 5 |
ED |
4 |
x1 |
|
1 |
| 3/6 |
SPD |
3.4 |
x10 |
|
-4 |
| 8/12 |
REC |
8 |
x2 |
|
0 |
| 40/60 |
END |
40 |
x1/2 |
|
0 |
| 30/40 |
STUN |
30 |
x1 |
|
0 |
|
Characteristics Cost: |
15 |
|
| STR Roll: |
11/13- |
| DEX Roll: |
11/14- |
| CON Roll: |
11/13- |
| INT Roll: |
13- |
| EGO Roll: |
11- |
| PER Roll: |
13- |
|
| Run: 6/15" |
| Swim: 2" |
| Jump: 4" |
|
|
|
|
|
| Disadvantages |
+ Base: 150 |
20
|
Honorable |
10
|
Prankster |
15
|
pack rat |
15
|
Secret Identity |
10
|
dependent npc: brother; Skills: Normal, +0 |
15
|
Hunted by viper; Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
10
|
Watched by goverment; Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Only Watching: ×½; Punishment: Harsh, 0 |
5
|
Distinctive Features: scar on chest; Concealability: Easily, 5; Reaction: Noticed and Recognizable, +0 |
|
|
|
Disad Total: |
100 |
Exp Spent + |
0 |
Cost = |
250 |
|
|
|
|
|
| Pts |
Skill / Talent / Perk / Power |
END/ Roll |
193 |
Battlesuit
; OIF: -½ |
|
7 |
+10 STR
|
1
|
28 |
+14 DEX
|
|
13 |
+10 CON
|
|
20 |
+3 SPD
|
|
5 |
+4 REC
|
|
7 |
+20 END
|
|
7 |
+10 STUN
|
|
37 |
Armor (15 PD/15 ED)
; Hardened: ×1, ¼ |
|
3 |
Infrared Vision
|
|
7 |
High Range Radio Hearing
|
|
7 |
Eidetic Memory
|
|
10 |
Running (+9", 15", NC: --)
; Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): --; No Non-Combat: -¼ |
3
|
27 |
Multipower (40-pt reserve)
|
|
u-1 |
Hand-to-Hand Attack (6d6, Total 10d6)
; Range: 0 |
2
|
u-3 |
5d6 missle
; Range: 185; Versus: PD; Autofire: 5 shots, ½; Charges: 16, +0 |
0
|
u-3 |
5d6 laser
; Range: 185; Versus: ED; Armor Piercing: 1, +½ |
4
|
u-3 |
8d6 forcefield projecterblast
; Range: 200; Versus: PD |
4
|
u-3 |
forcefield projector (8 PD/8 ED)
; Range: 200; Width: 8", +0 |
4
|
u-2 |
15" Flight (NC: 30")
; Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 67 |
3
|
3 |
Instant Change
; Clothes: One Set, 5; Focus: Inobvious Inaccessible, -¼; Incantation: Instant Power, -¼ |
|
20 |
Comic Book Martial Arts
|
|
4 |
Punch (OCV +0, DCV +2, 6d6)
|
|
5 |
Kick (OCV -2, DCV +1, 8d6)
|
|
4 |
Block (OCV +2, DCV +2)
|
|
3 |
Throw (OCV +0, DCV +1, 4d6+v/5)
|
|
4 |
Dodge (OCV --, DCV +5)
|
|
6 |
Weaponsmith
; Weapon Category: Muscle-powered Weapons; Additional Weapon Category: Slugthrowers, +1; Additional Weapon Category: Energy Weapons, +1; Additional Weapon Category: Other, +1 |
11-
|
3 |
Demolitions
|
11-
|
3 |
Electronics
|
11-
|
3 |
Mechanics
|
11-
|
2 |
Robotics
|
11-
|
2 |
K.S. power armor construction
|
11-
|
235 |
: Skills and Powers Cost |
15 |
+ Characteristics Cost |
250 |
= Total Cost |
|
|
|
| Base OCV: |
8 |
Base DCV: |
8 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
|
|
| Levels:
|
|
Combat Maneuvers
| Maneuver |
Phase |
OCV |
DCV |
Effect |
| Block |
½ |
-- |
+0 |
stops attacks, abort |
| Brace |
0 |
+2 |
½ |
+2 vs. RMod |
| Disarm |
½ |
-2 |
0 |
disarm: STR vs. STR |
| Dodge |
½ |
-- |
+3 |
vs. all attacks, abort |
| Grab |
½ |
-1 |
-2 |
grab, do STR |
| Haymaker |
½ |
0 |
-5 |
6d6 bef. Pushing |
| Move By |
½ |
-2 |
-2 |
2d6+v/5 |
| Move Through |
½ |
-v/5 |
-3 |
4d6+v/3 |
| Set |
1 |
+1 |
0 |
|
| Strike |
½ |
+0 |
+0 |
STR or weapon type |
| Other Attacks |
½ |
+0 |
+0 |
|
| Covered |
½ |
-2* |
+0 |
target held at gunpoint |
| Dive for Cover |
½ |
+0 |
+0 |
moves character, abort |
| Pull a Punch |
½ |
-1/3d6 |
0 |
full STUN, ½ BODY |
| Roll w/Punch |
½ |
-2 |
-2 |
½ STUN/BODY, abort |
| Snap Shot |
1 |
1 |
-1 |
duck behind cover |
| Suppression |
1 |
-2 |
+0 |
continuous autofire |
| Sweep |
1 |
-2 |
×½ |
hit mult. targets HTH |
| Punch |
½ |
0 |
+2 |
6d6 |
| Kick |
½ |
-2 |
+1 |
8d6 |
| Block |
½ |
+2 |
+2 |
|
| Throw |
½ |
+0 |
+1 |
4d6+v/5 |
| Dodge |
½ |
|
+5 |
|
|
|
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
RMod |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
DEX: 10/24, SPD: 3/6, ECV: 4
Phases: 2, 4, 6, 8, 10, 12
PD/rPD: 20/15 ED/rED: 20/15 MD: 0
END:_____ STUN:_____ BODY:_____
Lift: 100kg/400kg |
|