Name: |
Greased Lightning |
Player: |
Frozenoak |
|
|
| Val |
Char |
Base |
Cost |
Max |
Pts. |
| 18 |
STR |
10 |
x1 |
|
8 |
| 10/20 |
DEX |
10 |
x3 |
|
0 |
| 17/23 |
CON |
10 |
x2 |
|
14 |
| 10 |
BODY |
10 |
x2 |
|
0 |
| 18 |
INT |
10 |
x1 |
|
8 |
| 10 |
EGO |
10 |
x2 |
|
0 |
| 10 |
PRE |
10 |
x1 |
|
0 |
| 10 |
COM |
10 |
x1/2 |
|
0 |
| 10 |
PD |
4 |
x1 |
|
6 |
| 10 |
ED |
3 |
x1 |
|
7 |
| 6 |
SPD |
2 |
x10 |
|
40 |
| 8 |
REC |
7 |
x2 |
|
2 |
| 50 |
END |
34 |
x1/2 |
|
8 |
| 28 |
STUN |
28 |
x1 |
|
0 |
|
Characteristics Cost: |
93 |
|
| STR Roll: |
13- |
| DEX Roll: |
11/13- |
| CON Roll: |
12/14- |
| INT Roll: |
13- |
| EGO Roll: |
11- |
| PER Roll: |
13- |
|
| Run: 6/25" |
| Swim: 2" |
| Jump: 4" |
|
|
|
|
|
| Disadvantages |
+ Base: 150 |
25
|
Code Against Killing |
10
|
Claustrophobia |
20
|
Hunted: Viper; Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
15
|
Secret Identity:Billy QuickStep |
20
|
Hunted :Unknown; Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
10
|
Hunted: Unknown; Capabilities: As Powerful, 10; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
|
|
|
Disad Total: |
100 |
Exp Spent + |
0 |
Cost = |
250 |
|
|
|
|
|
| Pts |
Skill / Talent / Perk / Power |
END/ Roll |
34 |
Mystical Bracers
; OAF: -1; Independent: -2 |
|
20 |
Force Field (10 PD/10 ED)
|
2
|
30 |
15" Flight (NC: 30")
; Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 67 |
3
|
58 |
Running (+19", 25", NC: 800")
; Non-Combat Multiplier: ×32, +20; Non-Combat (MPH): 1,357 |
5
|
20 |
+10 DEX
; Doesn't Affect Figured: -½ |
|
8 |
+6 CON
; Doesn't Affect Figured: -½ |
|
10 |
Instant Change
; Clothes: Any Set, 10 |
|
10 |
2d6 Telepathy
|
1
|
5 |
Breakfall
|
12/14-
|
4 |
City Knowledge
|
13-
|
3 |
Criminology
|
13-
|
5 |
Combat Driving
|
12/14-
|
4 |
Area Knowledge
|
13-
|
39 |
Danger Sense (Against All Attacks, Immediate Vicinity)
; Works: Against All Attacks, +10; Range: Immediate Vicinity, +5 |
18-
|
5 |
Lockpicking
|
12/14-
|
7 |
Mechanics
|
13-
|
3 |
Paramedic
|
13-
|
5 |
Shadowing
|
12-
|
5 |
Streetwise
|
12-
|
5 |
Survival
|
12-
|
3 |
Tracking
|
13-
|
10 |
Attack Moves(not package)
|
|
5 |
Flying Dodge (OCV +0, DCV +4)
|
|
5 |
Passing Strike (OCV +1, DCV +0, 3½d6+v/5)
|
|
157 |
: Skills and Powers Cost |
93 |
+ Characteristics Cost |
250 |
= Total Cost |
|
|
|
| Base OCV: |
7 |
Base DCV: |
7 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
|
|
| Levels:
|
|
Combat Maneuvers
| Maneuver |
Phase |
OCV |
DCV |
Effect |
| Block |
½ |
-- |
+0 |
stops attacks, abort |
| Brace |
0 |
+2 |
½ |
+2 vs. RMod |
| Disarm |
½ |
-2 |
0 |
disarm: STR vs. STR |
| Dodge |
½ |
-- |
+3 |
vs. all attacks, abort |
| Grab |
½ |
-1 |
-2 |
grab, do STR |
| Haymaker |
½ |
0 |
-5 |
5½d6 bef. Pushing |
| Move By |
½ |
-2 |
-2 |
2d6+v/5 |
| Move Through |
½ |
-v/5 |
-3 |
3½d6+v/3 |
| Set |
1 |
+1 |
0 |
|
| Strike |
½ |
+0 |
+0 |
STR or weapon type |
| Other Attacks |
½ |
+0 |
+0 |
|
| Covered |
½ |
-2* |
+0 |
target held at gunpoint |
| Dive for Cover |
½ |
+0 |
+0 |
moves character, abort |
| Pull a Punch |
½ |
-1/3d6 |
0 |
full STUN, ½ BODY |
| Roll w/Punch |
½ |
-2 |
-2 |
½ STUN/BODY, abort |
| Snap Shot |
1 |
1 |
-1 |
duck behind cover |
| Suppression |
1 |
-2 |
+0 |
continuous autofire |
| Sweep |
1 |
-2 |
×½ |
hit mult. targets HTH |
| Flying Dodge |
½ |
0 |
4 |
|
| Passing Strike |
½ |
+1 |
0 |
3½d6+v/5 |
|
|
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
RMod |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
DEX: 10/20, SPD: 6, ECV: 3
Phases: 2, 4, 6, 8, 10, 12
PD/rPD: 20/10 ED/rED: 20/10 MD: 2
END:_____ STUN:_____ BODY:_____
Lift: 303kg |
|