Name: |
Paul Dragon |
Player: |
|
|
|
| Val |
Char |
Base |
Cost |
Max |
Pts. |
| 23 |
STR |
10 |
x1 |
|
13 |
| 18 |
DEX |
10 |
x3 |
|
24 |
| 23 |
CON |
10 |
x2 |
|
26 |
| 23 |
BODY |
10 |
x2 |
|
26 |
| 17 |
INT |
10 |
x1 |
|
7 |
| 10 |
EGO |
10 |
x2 |
|
0 |
| 23 |
PRE |
10 |
x1 |
|
13 |
| 12 |
COM |
10 |
x1/2 |
|
1 |
| 12 |
PD |
5 |
x1 |
|
7 |
| 5 |
ED |
5 |
x1 |
|
0 |
| 6 |
SPD |
2.8 |
x10 |
|
32 |
| 10 |
REC |
10 |
x2 |
|
0 |
| 46 |
END |
46 |
x1/2 |
|
0 |
| 50 |
STUN |
47 |
x1 |
|
3 |
|
Characteristics Cost: |
152 |
|
| STR Roll: |
14- |
| DEX Roll: |
13- |
| CON Roll: |
14- |
| INT Roll: |
12- |
| EGO Roll: |
11- |
| PER Roll: |
12- |
|
| Run: 6" |
| Swim: 2" |
| Jump: 5/10" |
|
|
|
|
|
| Disadvantages |
+ Base: 100 |
25
|
Distinctive Features (Very little human features left); Concealability: Not Concealable, 15; Reaction: Extreme, +10 |
15
|
Hunted by Genocide; Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
15
|
Hunted by Goverment Scientists; Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
10
|
Public Identity |
20
|
Paranoid |
15
|
Overconfidence |
20
|
Fear of Doctors |
5
|
Honorable |
10
|
Style Disadvantage |
5
|
Vulnerability Sonic Attacks; Attack: Uncommon, +5 |
|
|
|
Disad Total: |
140 |
Exp Spent + |
-3 |
Cost = |
237 |
|
|
|
|
|
| Pts |
Skill / Talent / Perk / Power |
END/ Roll |
20 |
2d6 Dragon Fire
; Range: 100; Area Effect (Line): 4" long, +1; Versus: ED (20) |
2
|
5 |
5" Gliding (NC: 10")
; Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 22 (5) |
|
5 |
Superleap (+5", 10", NC: 20")
; Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 22 (5) |
1
|
29 |
Thunder Dragon Kung Fu
|
|
4 |
Martial Block (OCV +2, DCV +2)
|
|
4 |
Martial Disarm (OCV -1, DCV +1)
|
|
3 |
Martial Grab (OCV -1, DCV -1, STR 33)
|
|
5 |
Knee Strike (OCV +2, DCV +1, 7d6)
; Phase: ½; Damage Type: Dice; Extra DC: 2 |
|
4 |
Legsweep (OCV +2, DCV +0, 6d6)
; Phase: ½; Damage Type: Dice; Extra DC: 1; Effect: Target Falls |
|
5 |
Offensive Strike (OCV -2, DCV +1, 8½d6)
|
|
4 |
Martial Strike (OCV +0, DCV +2, 6½d6)
|
|
3 |
Acting
|
14-
|
3 |
Climbing
|
13-
|
3 |
Concealment
|
12-
|
3 |
Conversation
|
14-
|
3 |
Deduction
|
12-
|
0 |
English (Native Accent)
; Literacy: Standard, 0 |
|
2 |
KS: Thunder Dragon Kung Fu
|
11-
|
3 |
Paramedic
|
12-
|
3 |
Shadowing
|
11-
|
3 |
Stealth
|
13-
|
85 |
: Skills and Powers Cost |
152 |
+ Characteristics Cost |
237 |
= Total Cost |
|
|
|
| Base OCV: |
6 |
Base DCV: |
6 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
|
|
| Levels:
|
|
Combat Maneuvers
| Maneuver |
Phase |
OCV |
DCV |
Effect |
| Block |
½ |
-- |
+0 |
stops attacks, abort |
| Brace |
0 |
+2 |
½ |
+2 vs. RMod |
| Disarm |
½ |
-2 |
0 |
disarm: STR vs. STR |
| Dodge |
½ |
-- |
+3 |
vs. all attacks, abort |
| Grab |
½ |
-1 |
-2 |
grab, do STR |
| Haymaker |
½ |
0 |
-5 |
7d6 bef. Pushing |
| Move By |
½ |
-2 |
-2 |
2½d6+v/5 |
| Move Through |
½ |
-v/5 |
-3 |
4½d6+v/3 |
| Set |
1 |
+1 |
0 |
|
| Strike |
½ |
+0 |
+0 |
STR or weapon type |
| Other Attacks |
½ |
+0 |
+0 |
|
| Covered |
½ |
-2* |
+0 |
target held at gunpoint |
| Dive for Cover |
½ |
+0 |
+0 |
moves character, abort |
| Pull a Punch |
½ |
-1/3d6 |
0 |
full STUN, ½ BODY |
| Roll w/Punch |
½ |
-2 |
-2 |
½ STUN/BODY, abort |
| Snap Shot |
1 |
1 |
-1 |
duck behind cover |
| Suppression |
1 |
-2 |
+0 |
continuous autofire |
| Sweep |
1 |
-2 |
×½ |
hit mult. targets HTH |
| Martial Block |
½ |
+2 |
+2 |
|
| Martial Disarm |
½ |
-1 |
+1 |
|
| Martial Grab |
½ |
-1 |
-1 |
STR 33 |
| Knee Strike |
½ |
+2 |
+1 |
7d6 |
| Legsweep |
½ |
+2 |
0 |
6d6 |
| Offensive Strike |
½ |
-2 |
+1 |
8½d6 |
| Martial Strike |
½ |
0 |
+2 |
6½d6 |
|
|
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
RMod |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
DEX: 18, SPD: 6, ECV: 3
Phases: 2, 4, 6, 8, 10, 12
PD/rPD: 12/0 ED/rED: 5/0 MD: 0
END:_____ STUN:_____ BODY:_____
Lift: 606½kg |
|